As you may have noticed, we have been updating/migrating our realms during the summer to run on our custom 1.13 server software. This has allowed for large amounts of players to play on 1.13 lag-free (something that no other big network currently does). We are happy of the results so far. We have come a long way from the poor 1.13 performance and spawner system which were causing <10 TPS and frequent unstacking/disappearing of spawners. Now that both Water and Village have been optimized and are running on our own custom software, we are moving to the last phase of the migration: Kingdom & Space. Kingdom and space will merge and reset on August 17th 12PM EST.
What does this mean for Kingdom?
For Kingdom, we will be resetting the realm and updating it to latest software in addition to other changes as well. Some of these changes are:
New race system (Samurai, Ronin, & Artisans)
Re-implementation of Jobs
Shop tweaks and economy balancing
New spawner system
New entity stacking system
New dropped entity stacking system
Lots of optimizations
Added the Kingdom Manager GUI (/k)
Claiming land will now cost money. Each chunk claimed will go up by $500 each time. The base price is $1,000
Max claims set at 1,000 (un-bypassable)
Addition of the /k claims command (will list all claims your Kingdom has)
Addition of the /k bank command (deposit/withdraw money directly from your Kingdom. To withdraw, you have to be Moderator rank or above)
New leaderboard system (fixed heads not updating)
"Resetting the realm" means that you will lose inventories, balances, quest points, player vaults (/pv), statistics, and builds. Your Kingdom information will be erased, you will have re-create/re-join a Kingdom on Season 2.
**Please keep in mind that we intend for Season 2 of Kingdom to be longer than Season 1 which has been a 4-month season.
What does this mean for Space?
After exploring all options for both realms, we have decided that closing Space and merging it with Kingdom will be best for our survival community. Space is currently riddled with bugs which is a result of it being the very first realm to experiment with our custom software. We believe that closing space down and merging it with Kingdom will re-unite the survival community and make for less room for bugs to go unnoticed as we will now be focusing our efforts on one single realm.
What does this mean for Space players that had ranks?
If you had a space rank, it will be moved over to Kingdom! Here is how the rank migration will work (it has been based off of perks not pricing!):
If you are a Village player, you are probably aware of the various game-breaking bugs and lag that have been present on Village this season. We have decided to end this “season” and classify it as BETA moving forward especially after numerous dedicated players asked us to end this season and improve the realm with various suggestions.
The good news is that we have developed better server software that includes way better cannoning mechanics, extremely better performance, and is going to provide you with the Village experience like we have intended for it to be.
This BETA season has been running for 40 days and we will be concluding it on July 27th, 12PM. Three hours after the season ends we will release Season one at 3PM EST.
New Monthly Payouts
#1- $200 PayPal, $100 Giftcard
#2 - $150 PayPal, $75 Giftcard
#3 - $100 Paypal, $50 Giftcard
#4 - $50 PayPal, $50 Giftcard
#5 - $50 Giftcard
**July payouts will be paid on July 27th
New mob stacking system.
Completely new Factions plugin.
New bug free /tntfill command.
New Faction TNT bank system
New /f claims command
New Genbuckets system.
Completely new economy
Added Mystery Crates
Removed Faction hopper limit
Added /f alts which allows you to invite alts to your faction without taking up member spots
Made creepers drop TNT with a 75% chance
Made villagers drop emeralds with a 30% chance
Sell chests now drop on explosions
Spawners now have 80% chance of dropping from explosions
Fixed sponges removing lava in enemy territory
Fixed chests being accessible in enemy territory
Fixed potions not working because of Race effects
Epearls no longer work through cobwebs and fences
Added two King of the Hill arenas
Axes skill capped at 500. Swords skill capped at 500.
Added /blocks and /jellylegs to Guardian rank
Disabled left shooting cannons
Disabled mobs dropping useless heads
Fixed weird sand physics
Made it so if you log off in enemy claim you will be teleported to spawn when you relog
Reduced price of trench tools (globally)
Added chat auctions
Added player bounties
You can no longer make unclaimed grinders. Spawners will no longer spawn mobs in the wilderness. If you find any way to bypass this and exploit it without reporting to staff you will be punished
Autocannons above Y-Level 40 are not permitted
Claiming land around a corner faction ("bitch claiming") is not permitted
Boosting your claim amount and base defense through an ally faction made on an alt is not permitted
Breaking all spawners in your base before you go off the server is not permitted
Hiding FTOP value/faction wealth by breaking valuable blocks is not permitted. Your spawners must be placed down at all time unless moving bases.