Seventh
Member
I'd like to voice my concerns about this season, as at the moment it is causing many to lose motivation, and simply put the season is no longer living up to expectations. When the server first began things were going well, sure there were bugs but they were manageable and we players were able to find things to grind for. Namely one thing being the Natural Guardian farms.
I agree with the fact that disabling guardians to some extent were necessary due to the correlation to the tier 4 spawners, however, the only reason we players were doing such a thing was that there is currently nothing to grind for in terms of AFK farming. The current reliability that we can get fragments and cores from killing mobs and doing isles is simply way too low for the amount of time and effort put in, causing extensive hours of our time to be simply clicking away rather than trying to have fun.
So I would like to ask at the very least to improve the drop rates for these spawner pieces as compensation for removing a means of income from the players. As with the current rate, things such as k level 500 will take many months, causing this server to become more and more pay to win in an attempt to shorten this time for a few select players. Certain players who pay money during the season gain much too great of an advantage over other players. Now I don't know if this is intentional due to marketing costs, or simply because the server wishes to generate more revenue, it becomes unfair to the rest of the player base.
Don't know if anyone else here shares the same opinion as me on this, but I do hope that some adjustments to the balance of the current season are made.
For those of you who can't tell who I am, I'm Seventh_Code in-game. And this post is merely me stating my concerns and not degrading the server in any way or form, but rather my hopes for it to be able to improve.
I agree with the fact that disabling guardians to some extent were necessary due to the correlation to the tier 4 spawners, however, the only reason we players were doing such a thing was that there is currently nothing to grind for in terms of AFK farming. The current reliability that we can get fragments and cores from killing mobs and doing isles is simply way too low for the amount of time and effort put in, causing extensive hours of our time to be simply clicking away rather than trying to have fun.
So I would like to ask at the very least to improve the drop rates for these spawner pieces as compensation for removing a means of income from the players. As with the current rate, things such as k level 500 will take many months, causing this server to become more and more pay to win in an attempt to shorten this time for a few select players. Certain players who pay money during the season gain much too great of an advantage over other players. Now I don't know if this is intentional due to marketing costs, or simply because the server wishes to generate more revenue, it becomes unfair to the rest of the player base.
Don't know if anyone else here shares the same opinion as me on this, but I do hope that some adjustments to the balance of the current season are made.
For those of you who can't tell who I am, I'm Seventh_Code in-game. And this post is merely me stating my concerns and not degrading the server in any way or form, but rather my hopes for it to be able to improve.
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