If you are a Village player, you are probably aware of the various game-breaking bugs and lag that have been present on Village this season. We have decided to end this “season” and classify it as BETA moving forward especially after numerous dedicated players asked us to end this season and improve the realm with various suggestions.
The good news is that we have developed better server software that includes way better cannoning mechanics, extremely better performance, and is going to provide you with the Village experience like we have intended for it to be.
This BETA season has been running for 40 days and we will be concluding it on July 27th, 12PM. Three hours after the season ends we will release Season one at 3PM EST.
New Monthly Payouts
#1- $200 PayPal, $100 Giftcard
#2 - $150 PayPal, $75 Giftcard
#3 - $100 Paypal, $50 Giftcard
#4 - $50 PayPal, $50 Giftcard
#5 - $50 Giftcard
**July payouts will be paid on July 27th
New mob stacking system.
Completely new Factions plugin.
New bug free /tntfill command.
New Faction TNT bank system
New /f claims command
New Genbuckets system.
Completely new economy
Added Mystery Crates
Removed Faction hopper limit
Added /f alts which allows you to invite alts to your faction without taking up member spots
Made creepers drop TNT with a 75% chance
Made villagers drop emeralds with a 30% chance
Sell chests now drop on explosions
Spawners now have 80% chance of dropping from explosions
Fixed sponges removing lava in enemy territory
Fixed chests being accessible in enemy territory
Fixed potions not working because of Race effects
Epearls no longer work through cobwebs and fences
Added two King of the Hill arenas
Axes skill capped at 500. Swords skill capped at 500.
Added /blocks and /jellylegs to Guardian rank
Disabled left shooting cannons
Disabled mobs dropping useless heads
Fixed weird sand physics
Made it so if you log off in enemy claim you will be teleported to spawn when you relog
Reduced price of trench tools (globally)
Added chat auctions
Added player bounties
You can no longer make unclaimed grinders. Spawners will no longer spawn mobs in the wilderness. If you find any way to bypass this and exploit it without reporting to staff you will be punished
Autocannons above Y-Level 40 are not permitted
Claiming land around a corner faction ("bitch claiming") is not permitted
Boosting your claim amount and base defense through an ally faction made on an alt is not permitted
Breaking all spawners in your base before you go off the server is not permitted
Hiding FTOP value/faction wealth by breaking valuable blocks is not permitted. Your spawners must be placed down at all time unless moving bases.
Water's season 2 is finally coming to an end. We will be releasing season 3 on Tuesday, July 9th 2PM EST. This season is not heavily focused on bringing new features, it is, however, aimed at improving performance and server mechanics and you will be able to see that for yourself once it is released!
You will be able to log in using the following versions: 1.13.x, 1.14.x
▶ GOING FULLY 1.13
One of the things that will set MineVille's Skyblock apart is our ability to finally move the server software to 1.13. This came with a lot of challenges but we were able to develop a stable, optimized, and efficient software to finally allow you to enjoy all new 1.13 mechanics and blocks.
Eventhough we will be running on 1.13, we have edited entities and spawners to allow them to work like they did before. Ex: Iron golems will still spawn in the air eventhough 1.13 changed that mechanic.
For this season, we are introducing Island Top Payouts. Basically, you will be able to earn real money if you happen to place in one of the top 3 islands spots. This is completely determined based off of Island levels.
The first place island's owner will recieve $100 on their PayPal account (distribution among island members is up to the leader). Second and third places will receive store giftcards which can be used multiple times on the store until their balances run out.
▶ NEW SPAWNERS AND ENTITIES SYSTEM
We have completely revamped the way that we handle spawners and mobs with. Starting season 3, spawner stacking will no longer be possible as we optimized spawners meaning that no lag should result from having large amount of spawners on your island with no stacking. We also changed the mechanics behind mob stacking, you should notice that they now stack at a fast and lag-free rate.
Shop tweaks (added 1.13 items)
Added races and milestones (did not change the rankup system)
New likes system
New island warps system
▶ RESET VAULT
As always, we will be having a reset vault. This vault is now open and can be accessed through the command /resetvault. It will close down on July 9th, several hours before the reset. You will be able to access the reset vault again after the new season begins.
We have just released stats, leaderboards & bans on our website! What's shown on the leaderboards right now is limited while we make sure it's stable. Will add more to it next week, as well as adding to homepage nav